PX153 - K11 - matrix operation on vectors

the representation Ax→=b→ describes a mapping of the vector space, x→, to the vector space, b→, by the matrix, A→

examples of mapping

rotation in 2D

x^=[10]→[cos⁡θsin⁡θ],y^=[01]→[−sin⁡θcos⁡θ]r→′=x[cos⁡θsin⁡θ]+y[−sin⁡θcos⁡θ]=[cos⁡θ−sin⁡θsin⁡θcos⁡θ][xy]

rotation in 3D about z-axis (anti-clockwise)

r→′=R(θz)r→=[cos⁡θz−sin⁡θz0sin⁡θzcos⁡θz0001]r→=[xcos⁡θz−ysin⁡θzxsin⁡θz+ycos⁡θzz]

rotation about y-axis in 3D (anti-clockwise)

r→′=R(θy)r→=[cos⁡θy0sin⁡θy010−sin⁡θy0cos⁡θy]r→

rotation about x-axis in 3D (anti-clockwise)

r→′=R(θx)r→=[1000cos⁡θx−sin⁡θx0sin⁡θxcos⁡θy]r→

stretching/shrinking of vectors

r→′=[x′y′]=[α00α][xy]=[αxαy]

- detA=α2

inversion

[x′y′]=[−100−1][xy]=[−x−y]

- detA=1