PX155 - G5 - coordinate transforms
, so, new transforms are needed - RP1 implies motion in a straight line in one frame must be motion in a straight line (or no motion at all) in another, otherwise PX155 - A1 - newton's first law would not hold
- need linear coordinate transformations
- most general linear transformation:
- alternatively:
-
galilean tranforms:
-
in standard configuration,
, corresponding to : - run time backwards, now
moves at speed in frame - if
, then swap identity of frames:
- if
- run time backwards, now
- Putting [1] in [2] :
- if
- so,
- further reading matrix transformations: textbook by A.P. French (link on the Moodle page)